Software Control Teleoperation Engineer

London Source: WhatJobs
£70,000–£90,000

About The Role

We're hiring a Software Control Teleoperation Engineer to join our Control team based in London.

We are seeking a Teleoperation Software Engineer to build the next generation of VR-based, low-latency teleoperation for humanoid robots.

You will design and implement real-time communication and visualization software that connects human operators to robots through VR headsets, motion tracking systems, and wireless video streaming - enabling fluid, natural, and data-rich human-robot interaction.

The role combines immersive VR development , wireless networking , and real-time data integration , with the goal of creating high-fidelity, data-collection-centric teleoperation experiences that allow humans to intuitively control robots while generating valuable learning data.

What You’ll Do

  • Develop immersive VR control experiences using head-mounted displays (HMDs) , motion-tracked controllers, and full-body capture systems.
  • Architect and implement ultra-low-latency wireless communication pipelines for synchronized video, depth, and motion data streaming .
  • Design and optimize encoding, compression, and transmission of multi-camera video feeds for real-time operation.
  • Integrate stereo video and depth data into Unity-based VR environments , ensuring accurate spatial alignment and responsiveness.
  • Implement sensor fusion and motion filtering to achieve stable, high-fidelity human-to-robot motion mapping.
  • Own the UX design and interaction logic for the VR teleoperation experience — ensuring comfort, precision, and intuitiveness.
  • Build tools for session recording, data annotation, and synchronization to support scalable data-collection workflows.
  • Validate performance under realistic wireless-network conditions (latency, bandwidth, and signal variability).

What We’re Looking For

  • M.S. or Ph.D. in Computer Engineering, Robotics, Computer Science, or related field .
  • 5+ years of experience in VR/AR, real-time communication , or interactive 3D application development .
  • Proficiency in C++ and Python , with experience in Unity (C#) or similar VR/AR development environments.
  • Strong understanding of low-latency video and depth streaming , wireless networking , and real-time synchronization .
  • Hands-on experience with VR headsets (e.g., Meta Quest, Vive) , motion capture (e.g. OptiTrack) , and tracking systems (Xsense suit) .
  • Proven ability to design and implement intuitive, high-performance user experiences in immersive environments.

Nice to have:

  • Experience integrating VR-based teleoperation or remote-presence control systems.
  • Familiarity with WebRTC , ROS 2 , or custom real-time communication protocols .
  • Understanding of stereo vision , 3D reconstruction , and multi-sensor calibration .
  • Background in human-computer interaction , spatial UX design , or mixed-reality visualization .
  • Strong analytical and debugging skills for real-time, distributed systems.

What We Offer

  • Meaningful time off to rest and recharge: 23 days of annual leave (accrued), 15 days of paid sick leave, and paid company holidays.
  • Fully funded private healthcare for UK employees, with broad provider access, virtual and in‑person care, and strong mental health and serious illness support.
  • Equity included–we believe builders should share in what they build.
  • Pension scheme with a total 8% contribution (5% employee, 3% employer) on full earnings.
  • Free daily breakfast, catered lunch, and snacks in‑office.
  • Collaboration with top‑tier engineers, researchers, and product experts in AI and robotics.
  • Freedom to influence the product and own key initiatives.

#J-18808-Ljbffr

Full job description from WhatJobs. Apply for this role →

Back to all jobs

Help others hire with confidence

Reviews on Trustpilot

Worked with Verifera as a candidate or employer? Your honest review helps the next person trust verified hiring.