Senior Real-Time Rendering Engineer (Remote & Onsite)
BeamNG GmbH seeks an experienced Rendering Programmer to advance our in-house engine and renderer.
BeamNG GmbH seeks an experienced Rendering Programmer to advance our in-house engine and renderer. You will enhance rendering features end-to-end, optimize GPU/CPU performance, and ensure consistency across DirectX 12, Vulkan, and console APIs.
You will collaborate with artists and engineers to deliver real-time visuals that scale across diverse hardware. The role requires deep C++ expertise (5+ years), solid knowledge of real-time pipelines, shader work (HLSL/GLSL), and a proactive approach to
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BeamNG GmbH seeks an experienced Rendering Programmer to advance our in-house engine and renderer.
United Kingdom
BeamNG is an independent game & software development studio, established in 2013 in Bremen, Germany.
BeamNG is an independent game & software development studio, established in 2013 in Bremen, Germany.
Cambridge
Job Summary: Our customer’s team is seeking a Game Tools & Modding Engineer with strong rendering and engine-level experience to build…
Cambridge
Job Summary: Our customer’s team is seeking a Game Tools & Modding Engineer with strong rendering and engine-level experience to build…
Cambridge
Job Summary: Our customer’s team is seeking a Game Tools & Modding Engineer with strong rendering and engine-level experience to build…
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