Technical Artist
Farnham
Two Point Studios sizzled into existence in the summer heat of 2016 with a goal to create amazing, deep simulation games that not only remain…
We’re seeking a versatile Technical Artist to join our team. You’ll serve as the bridge between art and tech, working closely with game designers and artists to bring our creative vision to life. Your expertise will be crucial in developing and implementing shaders, dynamic visual effects, and efficient rigging for characters and assets.
Due to the unique nature of this role, there is a requirement on-site, at least 2 days a week at our London Studio.
We are a BAFTA-winning games studio inventing new ways to play for everyone. We harness the power of play to create the experiences of tomorrow.
Founded in 2000, PRELOADED believes that play, in all contexts and for all audiences, has the potential to impact our world positively. As a cross-disciplinary team of artists, designers, play specialists, and creative technologists, we are united by this shared mission - what we call Play with Purpose.
Together, we craft a diverse range of playful experiences. We help organisations, brands, and institutions engage next-generation audiences and collaborate with technology platforms to imagine the future of play.
Learn more about the studio here:
Mid-Senior level
Full-time
Art/Creative
Industries: Computer Games
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Farnham
Two Point Studios sizzled into existence in the summer heat of 2016 with a goal to create amazing, deep simulation games that not only remain…
Farnham
Two Point Studios sizzled into existence in the summer heat of 2016 with a goal to create amazing, deep simulation games that not only remain…
Farnham
Two Point Studios sizzled into existence in the summer heat of 2016 with a goal to create amazing, deep simulation games that not only remain…
London
As a Technical Artist on this Unannounced Project, you will help define how our visual ambitions become performant, polished, in-engine experiences.
London
As a Technical Artist on this Unannounced Project, you will help define how our visual ambitions become performant, polished, in-engine experiences.
A BAFTA-winning games studio in London is seeking a versatile Technical Artist to bridge art and technology.
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