Technical Artist: Real-Time Shaders & VFX (On‑Site)

Source: WhatJobs
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A BAFTA-winning games studio in London is seeking a versatile Technical Artist to bridge art and technology. This full-time role involves collaborating with designers and artists to develop shaders, visual effects, and rigging. Ideal candidates will have experience with Unreal Engine or Unity, proficiency in 3D software, and a strong portfolio. Join a creative team dedicated to crafting innovative gaming experiences.
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