In this Principal Game Designer role, you’ll steer design for major feature areas or lead entire projects, shaping the game vision with the Game Director. You’ll mentor the design team, manage risks, and drive quality through playtests and feedback. You’ll craft features, content, and balance while collaborating across disciplines to align with the studio’s roadmap. This is a leadership-heavy design position in a collaborative, wellbeing-focused studio.
Pay / Benefits
relocation support
flexitime working hours
private family healthcare
life assurance
annual bonus
share option schemes
Responsibilities
Own design for major feature areas or lead design across a project
Collaborate with the Game Director to deliver the game vision
Line-manage design team members and develop their careers
Manage project risks, blockers, and inefficiencies
Drive quality via playtests, player feedback, QA, and insights
Design features, in-game content, and system balancing
Collaborate with other disciplines to align development
Manage game design documentation and team communication
Work with Production for effective feature prioritisation and scheduling
Key requirements
Deep game knowledge across genres, especially management and simulation
Commercial game design experience in a senior role
Experience designing and delivering major game features
Experience in managing and motivating teams
Strong understanding of player psychology
Excellent presentation skills and ability to present ideas to stakeholders
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